Five by Five development is going strong. The latest revision sees the document at 40 pages and I have added a new combat option, a new wound status, some guidelines for magic and a sample adventure designed for a fantasy setting.
The core continues to prove to be solid. My last play test ended in a pre-boss-fight cliff hanger so I am excited to see how the rules hold up to a more intense combat than we've tested before.
If you haven't looked at the document in several weeks, give it another download. There has been a bit of reorganization since I first wrote about the play test document and I'm really happy with the way things are going.
Jeff
Nice work on 5x5, Jeff. I really, really love the magic token idea. I'm printing out the doc as I type this for further review and scrutiny later, but what I've skimmed so far looks great. I'll post some feedback when I get a bit of time to read it over in greater detail.
ReplyDeleteThanks for the feedback. I am going to be fine tuning the magic token thing a bit and actually dumping Magic Resistance. Hope you still like things as well after those changes. The reason is to maintain a clear distinction in power from a character with a low magic trait rank and another character with a higher trait rank. My changes will do that. Hope to have those up soon.
ReplyDeleteAnd Wah-Lah! Updated with changes based on feedback from my editor and kid brother, Chris.
ReplyDeleteI just emailed you via the link above with some feedback. I'll have to download the newest version now and take a look at that!
ReplyDelete