Tuesday, June 04, 2024

Board Game Top 100 (2024) Part 35 (28-27)

#28 Walking in Burano

Today, I have two pretty simple card games. First up is Walking In Burano. In Walking In Burano players draft cards from one of four possible columns of three cards. The columns are populated randomly from 3 different decks of cards.



The 3 cards in each column stack to create little houses. The top deck is made up of roof cards. All varieties of roofs in a range of bright vibrant colors make up this deck. The bottom deck is foundations. Here there are sidewalks and doorways and awnings and storefronts. These again are presented in every variety and a wide range of colors.

The middle row represents the second floor of all the houses. This one has windows with different features, shutters or curtains or window boxes, stuff like that. On these cards, sometimes windows are boarded up, and boarded up windows are worth negative points. So, even in Burano things are not always perfect.

Players draft the columns and add these cards to their hands. Playing cards from their hands to create buildings costs money. Players get money when drafting. If you take one card, you get 2 coins. If you draft 2 cards, you get 1 coin. If you take all the cards in a column, you get no money. So, you always draft three things every turn in a combination of cards and money.

When you create buildings, each individual building must be created from three cards of a matching color. (There is a special marking on the cards representing their color which makes this process color blind friendly.) Once you start a building, all other buildings must be adjacent to the left or right, and you can't have two buildings of the same color next to each other.

Players each create their own little streets in the city of Burano following the building rules until one player has completed five buildings, this signals the end of the game. Play continues so that all players have the same number of turns, and then buildings are scored.

Scoring cards come in the form of tourist and resident cards. These cards represent people who want different things. Each time a player completes a building they choose a scoring card. This card is placed beneath the building just completed. Tourist cards are the most common and look at only the building immediately above them. Resident cards consider all buildings, but there are fewer of them.

Points are scored for things like potted plants, lamps, chimneys, matching curtains, or even cats. Oh, yes. Burano is crawling with kitties. The first player marker is even a cat. The player who scores the most points is the player who has satisfied the most people in their neighborhood, and they win the game!


#27 Floriferous

In Floriferous players are walking through a beautiful flower garden collecting flowers. The garden is made up of rows and columns of cards. All cards but those in the bottom row show different flowers and other garden features. The bottom row is made up of scoring cards. Players have a pawn that represents them as they walk through the garden.



Some public objectives have players racing to collect certain things, but most of a player's score will come from their scoring cards. These cards will ask a player to collect specific kinds of colors of flowers or maybe the insects that appear on many of the flower cards like ladybugs or butterflies. 

Each round players pick one card in the leftmost column of flowers. Eventually moving from left to right through the garden until they reach the final column. Then the garden is repopulated with new cards and players move their pawns back through the garden, this time from right to left. Finally one more trip left to right through the garden is made. This ends the game.

Players act in order according to their pawn's position in the garden from top to bottom. Since the bottom row is always the scoring cards, if you took the scoring card on your turn, then you will go last on your next turn. 

As you move your pawn through the garden you will want to set yourself up to go first if you see something that you really want in the next column, but this sometimes means taking a flower that you don't really need on the turn before. This creates some interesting decisions as you play through the game.

Both Floriferous and Walking in Burano are beautiful vibrant card games with a stunning table presence. The flower cards in Floriferous are particularly gorgeous. I highly recommend both these games.


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